LogicSettings
classPer-block choice of exported and imported logic signals
Standard members (4)
Generated for every class of this kind by the game's codegen, not written for LogicSettings.
| LogicSettings.cast(object) | Trying to cast Object into LogicSettings |
| LogicSettings.get_class() | Return LogicSettings class object |
| LogicSettings.new(parent, name) | Creates a new LogicSettings instance |
| LogicSettings.new_simple() | Creates a new LogicSettings instance |
Inherited from Instance (1)
- Instance:is_valid() Returns false once the underlying engine object has been destroyed
Inherited from Object (3)
- name Object name
- Object.find(name) Find an already loaded object by name
- Object:get_class() Class of this object