StaticPropList
classPrototype asset that owns several PropListData records
- load-only Usable only while mods load. The game seals these members once loading finishes, so a call or a write from a running world raises an error.
Fields
| Name | Type | Description | |
|---|---|---|---|
| data | PropListData[] | Prop tiers owned by this list | |
Standard members (5)
Every class of this kind carries these.
| StaticPropList.cast(object) | Trying to cast Object into StaticPropList |
| StaticPropList.get_class() | Return StaticPropList class object |
| StaticPropList.find(name) | Looks StaticPropList up in db, nil when there is none |
| StaticPropList.get(name) | Takes StaticPropList from db, reports a miss to the log |
| StaticPropList.reg(name) load-only | Register a new StaticPropList static object |
Inherited from Prototype (2)
- name read-only Object name
- Prototype:is_valid() Returns false once the underlying engine object has been destroyed
Inherited from Object (1)
- Object:get_class() Class of this object