StaticWeather
classWeather preset a biome shows for one severity band
Fields
| Name | Type | Description |
|---|---|---|
| cloud_coverage | number | Cloud coverage the sky is set to, 0..10 |
| thunder | number | Thunder and lightning the sky is set to, 0..10 |
| fog | number | Fog amount the sky is set to, 0..10 |
Standard members (5)
Generated for every class of this kind by the game's codegen, not written for StaticWeather.
| StaticWeather.cast(object) | Trying to cast Object into StaticWeather |
| StaticWeather.get_class() | Return StaticWeather class object |
| StaticWeather.find(name) | Looks StaticWeather up in db, nil when there is none |
| StaticWeather.get(name) | Takes StaticWeather from db, reports a miss to the log |
| StaticWeather.reg(name) | Register a new StaticWeather static object |
Inherited from Prototype (2)
- name Object name
- Prototype:is_valid() Returns false once the underlying engine object has been destroyed
Inherited from Object (1)
- Object:get_class() Class of this object