Biome
classTerrain biome definition
- load-only Usable only while mods load. The game seals these members once loading finishes, so a call or a write from a running world raises an error.
Standard members (5)
Every class of this kind carries these.
| Biome.cast(object) | Trying to cast Object into Biome |
| Biome.get_class() | Return Biome class object |
| Biome.find(name) | Looks Biome up in db, nil when there is none |
| Biome.get(name) | Takes Biome from db, reports a miss to the log |
| Biome.reg(name) load-only | Register a new Biome static object |
Inherited from Prototype (2)
- name read-only Object name
- Prototype:is_valid() Returns false once the underlying engine object has been destroyed
Inherited from Object (1)
- Object:get_class() Class of this object
Subclasses
Used by
- BiomeFamily.sub_biomes field