BiomeFamily

BiomeFamily

class

Biome that picks one of its sub-biomes per position

Fields

NameTypeDescription
sub_biomes Biome[] Sub-biomes this family selects from
sub_frequency number Frequency of the sub-biome selection noise
perturb_amp number Amplitude of the coarse domain warp
perturb_frequency number Frequency of the coarse domain warp
perturb_octaves integer Octave count of the coarse domain warp
perturb_fine_amp number Amplitude of the fine domain warp
perturb_fine_frequency number Frequency of the fine domain warp
Standard members (5)

Generated for every class of this kind by the game's codegen, not written for BiomeFamily.

BiomeFamily.cast(object) Trying to cast Object into BiomeFamily
BiomeFamily.get_class() Return BiomeFamily class object
BiomeFamily.find(name) Looks BiomeFamily up in db, nil when there is none
BiomeFamily.get(name) Takes BiomeFamily from db, reports a miss to the log
BiomeFamily.reg(name) Register a new BiomeFamily static object
Inherited from Prototype (2)
Inherited from Object (1)

Subclasses

Used by