ConductorBlockLogic
classWire block carrying a resource network
Fields
| Name | Type | Description | |
|---|---|---|---|
| side_cover | StaticCover | Cover mesh used for wire ends | |
| center_cover | StaticCover | Cover mesh used for the block center | |
| straight_cover | StaticCover | Cover mesh for a run straight through the block, built along X with a flange on one end | |
| straight_plain_cover | StaticCover | Cover mesh for a run straight through the block with no flange, built along X | |
| elbow_cover | StaticCover | Cover mesh for a right angle turn, built along +X and -Y | |
| dead_end_cover | StaticCover | Cover mesh for a single connection, built along +X | |
| isolated_cover | StaticCover | Cover mesh for a block with no connections | |
| channel | string | Network channel name | |
| conductor_channel | integer | Numeric network channel | |
| capacity | integer | Storage added to the network | |
| drain | integer | Loss per tick | |
Functions
Standard members (4)
Every class of this kind carries these.
| ConductorBlockLogic.cast(object) | Trying to cast Object into ConductorBlockLogic |
| ConductorBlockLogic.get_class() | Return ConductorBlockLogic class object |
| ConductorBlockLogic.new(parent, name) | Creates a new ConductorBlockLogic instance |
| ConductorBlockLogic.new_simple() | Creates a new ConductorBlockLogic instance |
Inherited from BlockLogic (8)
- map_register Whether this block shows up on the map
- static_block Prototype this block was spawned from
- pos read-only Cell this block stands in
- quat read-only Rotation turning the block's local sides into world sides
- state read-only State shown under the crosshair, one of defines.block_state
- BlockLogic:reg(accessor) Register Accessor
- BlockLogic:find_accessor(name) Find a registered accessor by name
- BlockLogic:accessors() Every accessor registered on this block
Inherited from Instance (1)
- Instance:is_valid() Returns false once the underlying engine object has been destroyed
Inherited from Object (3)
- name read-only Object name
- Object.find(name) Find an already loaded object by name
- Object:get_class() Class of this object