StaticCover
classInstanced mesh design used to skin blocks
- load-only Usable only while mods load. The game seals these members once loading finishes, so a call or a write from a running world raises an error.
Standard members (5)
Every class of this kind carries these.
| StaticCover.cast(object) | Trying to cast Object into StaticCover |
| StaticCover.get_class() | Return StaticCover class object |
| StaticCover.find(name) | Looks StaticCover up in db, nil when there is none |
| StaticCover.get(name) | Takes StaticCover from db, reports a miss to the log |
| StaticCover.reg(name) load-only | Register a new StaticCover static object |
Inherited from Prototype (2)
- name read-only Object name
- Prototype:is_valid() Returns false once the underlying engine object has been destroyed
Inherited from Object (1)
- Object:get_class() Class of this object
Used by
- Accessor.cover field
- ConductorBlockLogic.side_cover field
- ConductorBlockLogic.center_cover field
- ConductorBlockLogic.straight_cover field
- ConductorBlockLogic.straight_plain_cover field
- ConductorBlockLogic.elbow_cover field
- ConductorBlockLogic.dead_end_cover field
- ConductorBlockLogic.isolated_cover field
- DesignableFenceBlockLogic.half_cover field
- DesignableFenceBlockLogic.center_cover field
- StackedContainerBlockLogic.single_cover field
- StackedContainerBlockLogic.bottom_cover field
- StackedContainerBlockLogic.middle_cover field
- StackedContainerBlockLogic.top_cover field
- StackedContainerBlockLogic.connector_cover field
- StaticBlock.half_cover field
- StaticBlock.center_cover field
- StaticBlock.body_cover field
- StaticCoverSet.covers field